![]() ![]() This may be concerning in any other situation, and okay it still is, but you are in a robot body who people refer to as Sleepers. You wake up mostly frozen in some container after shutting down all of your nonessential systems. ![]() Extractors approach problems with their strength (+Endure), but don’t exactly have awareness (-Intuit) Operators may not be strong (-Endure), but they excel in interfacing (+Interface) and Machinists of course are engineers that find comfort in working with machines and their tools (+Engineer), but avoid approaching anything head on unless they have to (-Engage).Īnyway, once you choose your character class, you come to and get to learn why you’re in the situation you’re in. And if you just want to choose on modifiers there’s even some more you can gleam as well. Extractors are confident and strong, Operators works with drones and highly precise machines, and Machinists are of course engineers. Each one brings in part of your backstory as well as what you’re good and bad at, which shows in your modifiers (but more on that later). ![]() Before starting your playthrough, you get to choose between three different character classes: Extractor, Operator, and Machinist. You basically play as yourself, or well an emulation of yourself. ![]()
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